Connect with fellow MTG players, join tournaments, and track your progress.
Get StartedCreature — Human Werewolf // Creature — Werewolf
Creature — Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Seen as unsavory, the hunters were never allowed in town—until one night they vanished.
Creature — Werewolf
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
The boot prints became paw prints, and they led right back into town.
Join thousands of players in Nerd Leagues and start your competitive journey today!
Start Your Journey