Connect with fellow MTG players, join tournaments, and track your progress.
Get StartedBattle — Siege // Enchantment
Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When this Siege enters, create a 2/2 white and blue Knight creature token with vigilance.
Enchantment
Creatures you control get +1/+1.
"Just as a flute turns breath into music, we are the vessel through which the Sacred Winds produce glorious justice."
Join thousands of players in Nerd Leagues and start your competitive journey today!
Start Your Journey