Commander 2011 Spoilers
Browse all cards from Commander 2011.
Five Wedge Strategies in Magic: The Gathering Commander 2011
Magic: The Gathering's Commander 2011 released in June 2011 with five ready-to-play preconstructed decks, each built around a new three-color wedge legendary creature commander. Commander players should care because this was the first official Commander product line, introducing the format with fully assembled 100-card decks, strong reprints, and exciting new commanders that let you jump straight into casual multiplayer games.
Heavenly Inferno
Heavenly Inferno is led by its face commander Kaalia of the Vast in a white-black-red color identity. The deck focuses on Angels, Demons, and Dragons, using Kaalia to cheat large flying creatures directly into play whenever she attacks. At the table it plays as a combat-focused aggressive strategy that deploys oversized threats early and pressures life totals with powerful flyers. Expect to pilot a fast midrange deck that rewards building around Kaalia and using recursion or reanimation to keep threats coming, making it ideal if you enjoy Mardu decks that feel explosive and punishing in casual Commander games.
Mirror Mastery
Mirror Mastery is led by its face commander Riku of Two Reflections in a blue-red-green color identity. The deck emphasizes copying creatures and spells, with Riku allowing you to create token copies of permanents or duplicate instants and sorceries. At the table it plays as a value engine and combo-oriented strategy that generates explosive turns through token doubling and spell replication. Expect to pilot a flexible midrange deck that rewards clever timing and high-impact plays, making it a strong choice if you like Temur decks that feel inventive and unpredictable in multiplayer.
Counterpunch
Counterpunch is led by its face commander Ghave, Guru of Spores in a white-black-green color identity. The deck focuses on +1/+1 counters, token generation, and sacrifice synergies, with Ghave distributing counters across your board. At the table it plays as a resilient value engine and token strategy that grows creatures while using sacrifice outlets for repeated advantage. Expect to pilot a grindy midrange deck that rewards building a wide board and converting tokens into value, making it ideal for players who enjoy Abzan decks that feel durable and interactive in casual Commander.
Political Puppets
Political Puppets is led by its face commander Zedruu the Greathearted in a white-blue-red color identity. The deck emphasizes group hug, politics, and donate effects, with Zedruu drawing cards and gaining life when you give permanents to opponents. At the table it plays as a political control strategy that accelerates the table while setting up your own superior position through clever donations. Expect to pilot a patient midrange deck that rewards social interaction and using shared resources to pull ahead, making it a great pick if you enjoy Jeskai decks that feel collaborative yet strategically deep in multiplayer games.
Devour for Power
Devour for Power is led by its face commander The Mimeoplasm in a green-blue-black color identity. The deck focuses on graveyard synergies and reanimation, with The Mimeoplasm consuming creatures from any graveyard to copy their power and toughness. At the table it plays as a resilient value engine and reanimator strategy that fills the graveyard early then deploys powerful threats repeatedly. Expect to pilot a grindy midrange deck that rewards careful resource management and turns the graveyard into a toolbox, making it ideal if you enjoy Sultai decks that feel adaptable and hard to permanently remove in casual Commander.
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