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Dragons of Tarkir Spoilers

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Cards: 264

Browse all cards from Dragons of Tarkir.

The Plane of Tarkir

Dragons of Tarkir is set on Tarkir, a war-torn plane in Magic: The Gathering in an alternate timeline where dragons rule supreme. Five mighty dragon broods—Dromoka, Ojutai, Silumgar, Kolaghan, and Atarka—dominate the continents, each commanding a faction of loyal followers including humans, orcs, and other races. The plane’s former clan structure has been reshaped into draconic hierarchies, with vast territories under the direct rule of the dragonlords.

The Conflict on Tarkir

In the story of Dragons of Tarkir, planeswalker Sarkhan Vol returns from the past after saving the ancient dragon spirit Ugin, permanently altering Tarkir’s history. The dragons have triumphed over the clans that once hunted them, establishing a new world order. The narrative explores the reigns of the five dragonlords and the tensions within their broods as they consolidate power and navigate the consequences of the changed timeline.

The Mechanical and Flavor Identity of Dragons of Tarkir

Dragons of Tarkir emphasizes draconic power and alternate-history flavor in Magic: The Gathering. It introduces the Dash mechanic, allowing creatures to be cast for a reduced cost with haste, and Formidable, which grants bonuses to creatures when you control high-power creatures. The set features heavy Dragon tribal support, five legendary Dragonlord creatures representing each brood, and returning Megamorph, evoking a world shaped by mighty dragons and their followers.

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