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Fallen Empires Spoilers

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The Fall of Sarpadia in Magic: The Gathering Fallen Empires

Magic: The Gathering's Fallen Empires set is set on the continent of Sarpadia on the plane of Dominaria, in the years following the Brothers' War as the climate cools toward the coming Ice Age.

Decline of Five Empires in the Story of Fallen Empires

In the central conflict of Fallen Empires, resource scarcity sparks conflict among the five major civilizations of Sarpadia. The human nation of Icatia fractures under religious strife. The Order of the Ebon Hand's Thrulls revolt against their creators. The elves of Havenwood lose control of the Thallids they engineered as food. Dwarven cities in the Crimson Peaks fall to goblin and orc hordes. The undersea Vodalian merfolk face invasion from the Homarids.

Tribal Themes and Token Generation in Magic: The Gathering Fallen Empires

Mechanically and flavorfully, Fallen Empires emphasizes creature type synergies and tribal themes in Magic: The Gathering. The set heavily features token generation for Thrulls, Thallids, Goblins, and others, along with lords and effects that reward building around specific creature types. Interconnected flavor text weaves together the stories of the falling empires and rising new forces, creating an identity focused on the consequences of hubris and the struggle for survival in a dying world.

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