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Get StartedCreature — Human Werewolf // Creature — Werewolf
Creature — Human Werewolf
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature — Werewolf
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
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