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Get StartedCreature — Human Cleric // Creature — Spirit Cleric
Creature — Human Cleric
First strike
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Disturb
(You may cast this card from your graveyard transformed for its disturb cost.)
Creature — Spirit Cleric
Flying, first strike
Each creature you control has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead.
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