This one had a controversial ending. Bruna was threatening lethal damage on my next turn including having super state attached to her. Lerg assembled an isochron scepter combo with final fortune granting him unlimited extra turns by tapping his commander to end the turn and remove the "lose the game at the end of that turn" clause on final fortune. He tapped out his mana to play a couple tutors but didn't leave up enough mana to activate the isochron scepter. I noticed what he did and I informed him of his misplay. There was then an argument about whether or not he could take back his casts but if I allowed him to do that I would lose.
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This one had a controversial ending. Bruna was threatening lethal damage on my next turn including having super state attached to her. Lerg assembled an isochron scepter combo with final fortune granting him unlimited extra turns by tapping his commander to end the turn and remove the "lose the game at the end of that turn" clause on final fortune. He tapped out his mana to play a couple tutors but didn't leave up enough mana to activate the isochron scepter. I noticed what he did and I informed him of his misplay. There was then an argument about whether or not he could take back his casts but if I allowed him to do that I would lose.
-DonSpider
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